PROANIM · WEB-BASED RIGGING SUITE

AUTO HUMANOID
RIG & ANIMATE

A browser-native pipeline for auto-rigging humanoid characters and downloading production-ready animations. Drop your mesh in, pick a motion, export as FBX for games or animation — no software install, no setup.

One-click auto humanoid rig — bone placement, skin weights, IK chains generated in seconds.
Library of motion-captured animations: locomotion, combat, idles, gestures, cinematic loops.
Export FBX optimized for Unity, Unreal, Blender, Maya — drop-in for games or animation work.
Runs entirely in the browser via WebGL — no plugins, no downloads, works on any machine.
RIG · READYHUMANOID · 23 BONES
— HOW IT WORKS —
01
UPLOAD MESH
Drop in your humanoid FBX, OBJ or GLB. Any A-pose or T-pose character works.
02
AUTO RIG
ProAnim places bones, generates skin weights and IK chains automatically.
03
PICK MOTION
Browse the library and preview animations live on your character in the browser.
04
EXPORT FBX
Download a clean FBX with embedded animation — ready for Unity, Unreal or Blender.